Wargame
Library
Ravenfeast
Author: Al Hayden
Publisher: Little Wars TV, 2021
Period: Dark Ages; Vikings
Scale: Skirmish
LIBRARIAN'S SUMMARY
Ravenfeast is one of the best entry points into historical miniatures gaming available. Designed as a fast-playing Viking skirmish system, Ravenfeast strips away complexity without sacrificing the feel of Dark Age combat. Shieldwalls clash, berserkers charge, and heroic deaths worthy of a saga occur in every game, but the rules stay lean and approachable. It's a game you can teach in 10 minutes and finish in an evening. Best of all, Ravenfeast is one of the most supported games showcased in the Wargame Library catalogue, with a full compliment of supporting scenarios, tutorials, and videos.


WHAT YOU NEED
Explictly designed as beginner friendly, Ravenfeast can be played with warbands of about a dozen models per player. More experienced players will have no trouble commanding parties twice that large. There is no prescribed table size, but a 4'x4' surface is well suited for most games. Any figure scale miniatures can be used, though the game is most commonly played with 28mm models. An outstanding suite of supporting materials offered by Little Wars TV makes the game extremely easy to get on the table.
HOW IT PLAYS
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INITIATIVE: Each player rolls 1d6 to determine initiative order
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RALLY: All fleeing cowards roll morale to recover or to run
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MOVEMENT: Players take turns moving all models in their warband
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MISSILE: Simultaneous missile fire by eligible models
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MELEE: Simultaneous attacks and hits by any engaged models
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MORALE: Warband-wide tests in limited circumstances
Overall, Ravenfeast is the definition of a fast-playing "beer & pretzels" system. This is exemplified by the movement mechanics, which are extremely liberal. There is no command and control radius, and models may move 360 degrees in any direction. Terrain is either "good" or "rough," which halves movement rates. It's all very quick and intuitive.
Every mechanic in the game uses standard d6 dice, and models have a rating for Movement, Missile, Melee, Armor and Morale. In melee, if you hit an opponent, he gets an armor save attempt to shrug off the blow. If failed, the model takes a wound. And in Ravenfeast, most of your models have just a single wound, so the pace of play is fast and deadly. Leaders, elite huscarls or mounted troops may have multiple wounds they can endure. Some units (berserkers!) also have multiple attacks, making them quite nasty. There are just a few modifiers to remember in Ravenfeast, and these tend to involve penalties for being attacked in the rear or by multiple enemies at once.
In terms of Dark Ages tactical flavor, the decision of when to form shieldwall is your primary decision point. Three or more shield-armed models can declare a shieldwall, offering them bonuses. But these formations are not maneuverable. Death Worthy of a Song is perhaps the game's most colorful mechanic. In melee combat, if you roll a 1 to hit (rolling low is always good here) and your opponent fails his armor roll with a 6 (the worst possible result) there's a sequence that allows for the chance of a spectacular, heroic moment. It's the kind of thing that happens a couple times in every game and gets players around the table cheering with delight (or anguish).

Final Note
There's a reason Ravenfeast is a Librarian's Pick on the Wargame Vault. It's a visually spectacular rule book, backed by enough supporting material to keep you and your friends busy for a long time. There are prebuilt faction lists for the usual suspects--Normans, Saxons, Vikings, even the Welsh--but the rules also include an open architecture point system, where you can create your own heroes and customized unit types. It's difficult to find a downside, but hardcore players may find the rules lack the depth and tactical crunch of more advanced systems. Don't let that stop you from looting a few monasteries or raiding the Saxon countryside. Ravenfeast is the full package.
Downloads
Additional reading
REFERENCES
LWTV "How to Play" video tutorial
RELATED GAMES
SAGA (Gripping Beast, 2018)
Dux Bellorum (Osprey, 2021)
Pillage (Victrix, 2025)



